Aristotle’s
Poetics: Six Parts of Tragedy
Aristotle
provides a definition of tragedy that we can break up into seven
parts: (1) it involves mimesis;
(2) it is serious; (3) the action is complete and with
magnitude; (4) it is made up of language
with the "aesthetic ornaments" of rhythm and harmony; (5) these "aesthetic ornaments" are not
used uniformly throughout, but are introduced in separate parts of the work, so
that, for instance, some bits are spoken in verse and other bits are sung; (6)
it is performed rather than
narrated; and (7) it arouses the emotions
of pity and fear and accomplishes a catharsis
(purification or purgation or tempering/moderation or satisfaction) of these
emotions.
Next, Aristotle asserts that any tragedy can be divided into six component parts, and that every tragedy is made up
of these six parts with nothing else besides. There is (a) the spectacle (opsis), which is the overall
visual appearance of the stage and the actors. The means of imitation (language, rhythm, and harmony) can be
divided into (b) melody/songs
(melos), and (c) diction,
(lexis) which has to do with the composition of the verses/versification of
dialogues. The agents (medium) of
the action can be understood in terms of (d) character(ethos)
and (e) thought. Thought
(dianoia) seems to denote the intellectual qualities of an agent while
character seems to denote the moral qualities (ethics) of an agent.
Finally, there is (f) the plot(Fable), or mythos, which is the
harmonious combination/arrangements of incidents and actions in the story.
Aristotle argues that, among these
six, the plot is the most
important. To the
question whether plot makes a tragedy or character, Aristotle argues that
without action there cannot be tragedy at the same time character/s are
required to do action. The characters
serve to advance the action of the story, not vice versa. The ends we
pursue in life, our happiness and our misery, all take the form of action. Tragedy
is written not eerily to imitate man but to imitate man in action. That is, according to Aristotle, happiness
consists in a certain kind of activity rather than in a certain quality
of character.
* It (Plot) is in the
words of David Daiches: ‘the way
in which the action works itself out, the whole casual chain
which leads to the final outcome.’
Diction and thought are also less significant than
plot: a series of well-written speeches have nothing like the force of a well-structured
tragedy. Aristotle notes that forming a solid plot is far more difficult than
creating good characters or diction.
Having asserted that the plot
is the most important of the six parts of tragedy, he ranks the remainder as
follows, from most important to least: character, thought, diction, melody, and spectacle.
Character reveals the
individual motivations of the characters in the play, what they want or don't
want, and how they react to certain situations, and this is more important to
Aristotle than thought,
which deals on a more universal level with reasoning and general truths. Melody/songs and spectacle are simply pleasurable
accessories, but melody is more important to the tragedy than spectacle: a
pretty spectacle can be arranged without a play, and usually matters of set and
costume aren't the occupation of the poet anyway.
Plot is the “first principle,” the most important
feature of tragedy – the soul of tragedy:
Aristotle
defines plot as “the harmonious arrangement of the incidents”: i.e., not the
story itself but the way the incidents are presented to the audience, the
structure of the play. According to Aristotle, tragedies where the outcome
depends on a tightly constructed cause-and-effect chain of actions are superior
to those that depend primarily on the character and personality of the
protagonist.
*
Thus, Prof. Else* rightly observes “For plot is the
structure of the play, and around which the material parts are laid, just as
the soul is the structure of a man.”(*A.G. George: Critics and Criticism)
* David Daiches: “Tragedy is an imitation not of human
beings but of action and life, of happiness and misery. Happiness and misery
are realized in action; the goal of life is an action, not a quality. Men owe
their qualities to their characters; but it is in their action that they are
happy or the reverse. And so the stage figures do not act in order to represent
their character; they include their character for the sake of their action.”
1. The plot must be “a whole,” with a beginning, middle, and end. The beginning, called by modern critics the
incentive moment, must start
the cause-and-effect chain but not be dependent on anything outside the compass
of the play (i.e., its causes are downplayed but its effects are stressed). The middle, or climax, must be caused by earlier incidents and itself cause
the incidents that follow it (i.e., its causes and effects are stressed). The
end, or resolution, must be
caused by the preceding events but not lead to other incidents outside the
compass of the play (i.e., its causes are stressed but its effects downplayed);
the end should therefore solve or
resolve the problem created during the incentive moment (context). Aristotle calls the
cause-and-effect chain leading from the incentive moment to the climax the
“tying up” (desis), in modern terminology the complication. He therefore terms the more rapid cause-and-effect chain
from the climax to the resolution the “unraveling” (lusis), in modern
terminology the dénouement (context).
- Plot must be a complete whole. According to Aristotle, the worst kinds of plots are “‘episodic,’ in which the episodes or acts succeed one another without probable or necessary sequence”; the only thing that ties together the events in such a plot is the fact that they happen to the same person. Playwrights should exclude coincidences from their plots; if some coincidence is required, it should “have an air of design,” i.e., seems to have a fated connection to the events of the play (context). Similarly, the poet should exclude the irrational or at least keep it “outside the scope of the tragedy,” i.e., reported rather than dramatized (context). While the poet cannot change the myths that are the basis of his plots, he “ought to show invention of his own and skillfully handle the traditional materials” to create unity of action in his plot (context). Application to Oedipus the King.
- The plot must be “of a certain magnitude,” both quantitatively (length, complexity) and qualitatively (“seriousness” and universal significance). Aristotle argues that plots should not be too brief; the more incidents and themes that the playwright can bring together in an organic unity, the greater the artistic value and richness of the play. Also, the more universal and significant the meaning of the play, the more the playwright can catch and hold the emotions of the audience, the better the play will be (context).
- The plot may be either simple or complex (pg. 19, Butcher), although complex is better. Simple plots have only a “change of fortune” (catastrophe). Complex plots have both “reversal of intention (situation)” (peripeteia) and “recognition” (anagnorisis) connected with the catastrophe. (pg. 20 Aristotle’s Poetics by S.H. Butcher) Both peripeteia and anagnorisis turn upon surprise. Aristotle explains that a peripeteia occurs when a character produces an effect opposite to that which he intended to produce or reversal of fortune, while an anagnorisis “is a change from ignorance to knowledge, producing love or hate between the persons destined for good or bad fortune.” He argues that the best plots combine these two as part of their cause-and-effect chain (i.e., the peripeteia leads directly to the anagnorisis); this in turns creates the catastrophe, leading to the final “scene of suffering” (context).
- Aristotle goes to the extent of saying that ‘without action there cannot be a tragedy; there may be without character’. (Tragedy is possible without acharacter but not without action). He explains it by saying that there can be tragedies which ‘fail in the rendering of character’. Furthermore, ‘if you string together a set speeches expressive of character and well finished in point of diction and thought, you will not produce the essential tragic effect nearly so well as with a play which, however, deficient in these respect yet has a plot and artistically constructed incidents.’ (examplessited by Aristotle of modern poets(?) and from paintings of Polygnotus, who includes character and action and Zeuxis, who omits character.
- Aristotle argues that if you put together group of speeches (soliloquies form Shakespeare) will not make a tragedy though the reading and performing may be entertaining.
- He further argues that Peripety (Reversal) and anognorisis (Discovery) – most powerful means for tragic effect is part of plot, not of character.Sophocles’sOedipus the King is regarded by Aristotle as an instance of ideal plot for it involves both Peripety and Discovery.
- Greek plays – man doomed before his birth – character is not destiny
- Play without good plot is a play without action – nothing happens – there would be no drama at all.
Modern critics do not agree with Aristotle
– logically speaking, character is prior to action and there can be no action
without character.
The events have no meaning if they do not arise from a human will. But one should not forget that Aristotle
has written it in accordance with the ancient Greek plays. In these plays, characters
were figures known to the audience and the outline of these personalities were
fixed, so that the dramatist was not at liberty to modify or elaborate their
conventional configurations. Under such circumstance the whole interest lay in
the arrangement of incidents.